Character Collection: Cybergeneration
April 15th, 2010character collection, rpgBack before my life took a turn for the crowded, I promised I’d make a new character every week from one of the games in my roleplaying library. Okay, I’ve lost some time but let’s not dwell on such things.
For character collection this week, I’ve chosen one of my favorite games, R. Talsorian‘s follow-up to their hit game Cyberpunk 2020, a strange little dark future-anime-superheroes gem called Cybergeneration.
Originally a supplement for its older brother, Cybergeneration became its own game with the expanded 2nd Edition released in 1993. The corebook was followed by three rules and setting expansions (the “Documents of the Revolution” supplements which you’ll know because they all end in -Front) and an introductory adventure called Bastille Day. Ten years later, Firestorm Ink picked up the license and released a player’s guide called Generation Gap, a sourcebook/adventure called Researching Medicine, and a recent PDF called Mile High Dragon which presents a new city setting. All seven physical books are available through places like Noble Knight et al. If you’re inclined to the genre, or just like well-written games that do new things, they’re a great investment.
Cybergeneration is a weird game that I believe was, like a lot of Mike Pondsmith/R. Talsorian’s work, ahead of the curve and ahead of its time. While I have no idea of the sales data for the line, I think the shortage of supplements (compared to Cyberpunk 2020) speaks volumes (no pun intended). This is a shame, because there are a lot of good ideas in the game, not the least of which is the unique way the game engages the reader and leads them through character creation.
Which is what we’ll get to right now.
Game: Cybergeneration
Publisher: R. Talsorian Games
System: Interlock
Books Needed: Just the main book
In an alternate timeline to the classic Cyberpunk 2020, the sub-18 children of 2027 fight for survival on the mean streets of the ISA. On top of dealing with puberty, insecurity, and feeling like guppies in the shark tank, they must evade the BuReloc goons whose duty it is to neutralize any of them who pose a threat. See, these kids have been exposed to something called the Carbon Plague. Nasty little bug that kills any adults it infects. The kids, it just changes. And not peach fuzz and squeaky voice changes but crazy superhero-type biz. Meat that turns into metal, souls that infect machinery, that kinda stuff.