Which I knew. But it wasn’t general knowledge until this morning when developer High Voltage Software revealed the fact at a closed-doors presentation that included the Wii-exclusive FPS amongst its other titles.

WiiNintendo.net has the brief here, if you want to read it.

(To clarify two points in the article: I did rewrites and dialogue revision on PREY and I wrote a full script for BORDERLANDS but that was prior to the game’s reimagining.)

I’m psyched! The team at High Voltage has been a dream to work with and I’ve made contacts and connections there that extend beyond the project. I look forward to hearing what folks think about the game when it ships.


“Blair’s writing this? Woohoo!”