Author Archives: Jason L Blair

About Jason L Blair

Writer, game designer.

Catching Up with Friends

Thought I’d shed a little light on some of the exciting projects my friends have been cooking up. Jeff Preston’s 60 Character Portraits Illustrator-extraordinaire Jeff Preston recently launched a Kickstarter project along with co-conspirator A Terrible Idea called “60 Terrible … Continue reading

Posted in fiction, news | Tagged , , | 1 Comment

GenCon Indy

It’s been a busy couple weeks here as one major project wraps up, a minor one finishes, and I start on some really exciting new ones. Operation: Awesome is moving along well. I’m excited for the future and will keep … Continue reading

Posted in news | Tagged | 4 Comments

Buried Tales Gets an Ennie Nomination

Last year, my good friend Matt McElroy (of Flames Rising fame) put together a fiction compilation in support of design studio 12 to Midnight‘s excellent Pinebox, Texas game setting (now published by the fine folks at Pinnacle Entertainment Group). The … Continue reading

Posted in fiction, rpg | Tagged , , | Leave a comment

It’s the Mileage

I’m obsessed with age. I wasn’t always. Throughout my 20s, I rarely felt the pressure of a ticking clock. That’s not to say I didn’t wonder about my future and think about how I was going to be successful and … Continue reading

Posted in operation: awesome | Tagged , | 3 Comments

My Transformers Story

Last week, publicist, personality, and friend to gaming Matt Staggs put out a call for authors to relay Transformers-related experiences from their childhood. A site he blogs for, publishing giant Random House‘s genre blog Suvudu, was running a week of … Continue reading

Posted in essays | 2 Comments

Preparing to be Awesome

A couple weeks ago, I mapped out the basics of my plan to reprogram myself as a writer. It’s a process I call “Operation: Awesome” because that’s an incredibly uninspired and pretentious title and nothing amuses me more than uninspired … Continue reading

Posted in essays, news, operation: awesome | Tagged , | 1 Comment

Rattling THE BONES

Last September, I managed to convince the folks at Gameplaywright that I was worthy of being included in their next book. Their previous publication, the well-received Things We Think About Games, was buzzing around the gamer zeitgeist with supersonic speed … Continue reading

Posted in board games, essays, news, rpg | Tagged , , | 1 Comment

I’m Writing CONDUIT 2

Which I knew. But it wasn’t general knowledge until this morning when developer High Voltage Software revealed the fact at a closed-doors presentation that included the Wii-exclusive FPS amongst its other titles. WiiNintendo.net has the brief here, if you want … Continue reading

Posted in news, video games | Tagged , | 4 Comments

Operation: Awesome

Earlier this year, I kicked off Operation: Awesome, a multi-phase attempt to reprogram myself as a writer. I had spent far too much of my life under this delusion that the traditional rules of writing and story didn’t apply to … Continue reading

Posted in essays, operation: awesome | Tagged , , | 26 Comments

Onward to Adventure!

I’m a big fan of games, no matter their stripe, but I have a particular fondness for point-and-click adventure games such as the Monkey Island series, Grim Fandango, the Gabriel Knight trilogy, and others. And as much as I’m not … Continue reading

Posted in news, video games | Tagged , | Leave a comment