Author Archives: Jason L Blair

About Jason L Blair

Writer, game designer.

Operation: Awesome – The One-Year Plan

About a month ago, I talked about how I needed to add new direction in my life (“A Metaphorical Haircut“) and that, even though I was sitting pretty with a great job at a great company, I was left partially … Continue reading

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A Metaphorical Haircut

It’s not that I get bored easily. But when I do tire of something, I have to change it. Mostly this means shaving my head or growing a ridiculous mustache but sometimes this means bigger things. I launched Operation: Awesome … Continue reading

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Out Now: DON’T WALK IN WINTER WOOD

Just a quick note to let all your story game fans know Don’t Walk in Winter Wood is now available for purchase! I only contributed a bit of fiction to the book; the heavy-lifting was done by Clint Krause who … Continue reading

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Some People Liked Some Books I’m In

Starting a new job, working on two pen-and-paper game lines, selling a home, and moving out of the state are taking up a lot of space in my calendar so this isn’t the timeliest of updates but some pretty prestigious … Continue reading

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Out Now: STREETS OF BEDLAM

*breathe out* I’ve been neck deep in my Savage Worlds project, Streets of Bedlam, since the turn of the year. I am very happy to announce that the game is out in PDF as of today! I’m going to allow … Continue reading

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This New Thing I’ll Be Doing

Most of the time since my last update has been spent giving birth to Streets of Bedlam (which is out in PDF this Wednesday!) but some of it was spent pursuing a new job. You may remember that I had … Continue reading

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Read Me in Savage Insider

The latest issue of Savage Insider saw release this past week and, in addition to a bunch of great Savage Worlds-related articles, I speak a bit with Vickey Beaver about the process of conceiving and designing my new game line … Continue reading

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The Dream Job

Last Friday, March 30th, I accepted an offer for the job of my dreams. This past Tuesday, April 3rd, I declined the position. Forgive me for not naming names, but this isn’t the studio’s story. This is mine. But, really, … Continue reading

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Hear Me on the Jennisodes

I recently sat down with Jenn from the Jennisodes to discuss my latest project, Streets of Bedlam, as well as future plans for the Little Fears Nightmare Edition line and a short rant on stories in video games. Jenn is … Continue reading

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A Sketchy Tweet

I love Twitter. It allows me to shoot off a quick note about a news item, life event, professional anecdote, or wry observation without needing to find a way to turn that thought into a proper blog post (or, y’know, … Continue reading

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