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Tag Archives: rpgs
Back from the Big Show
I rolled home late Sunday night still riding the high from five glorious days spent catching up with old friends, making new ones, and playing some games. I came to GenCon for the sole purpose of seeing friends and kept … Continue reading
GenCon on my Mind
I’m heading out to GenCon Indy soon, my first since 2006, and I’m quite excited to see a lot of friends I haven’t in that time and hopefully come away with a few more. I’m going as a civilian this … Continue reading
Character Collection: Dark•Matter (Alternity)
I was turned onto Alternity about this time last year. Though I forget the source of the initial spark, the fire caught quick and burned bright. I read everything I could on it, scouring Wikipedia, online reviews, and the excellent … Continue reading
Posted in character collection, rpg
Tagged alternity, character collection, dark matter, rpgs
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Catching Up with Friends
Thought I’d shed a little light on some of the exciting projects my friends have been cooking up. Jeff Preston’s 60 Character Portraits Illustrator-extraordinaire Jeff Preston recently launched a Kickstarter project along with co-conspirator A Terrible Idea called “60 Terrible … Continue reading
Buried Tales Gets an Ennie Nomination
Last year, my good friend Matt McElroy (of Flames Rising fame) put together a fiction compilation in support of design studio 12 to Midnight‘s excellent Pinebox, Texas game setting (now published by the fine folks at Pinnacle Entertainment Group). The … Continue reading
Rattling THE BONES
Last September, I managed to convince the folks at Gameplaywright that I was worthy of being included in their next book. Their previous publication, the well-received Things We Think About Games, was buzzing around the gamer zeitgeist with supersonic speed … Continue reading
Character Collection: Cybergeneration
Back before my life took a turn for the crowded, I promised I’d make a new character every week from one of the games in my roleplaying library. Okay, I’ve lost some time but let’s not dwell on such things. … Continue reading
Too Many Games, Too Few Characters
A couple weeks ago, I finally catalogued my pen and paper game collection. I’ve been into RPGs for almost two decades, and I’ve worked in the industry for almost half that, so I’ve accumulated a fair amount of books. Nowhere … Continue reading
Gimme Something to Do
Yesterday, on my Twitter account, I posted: I prefer games that are more focused on stuff I can do than on stuff I need to know. This is something I’ve been turning over in my head for a while. I … Continue reading
Character Collection: Maschine Zeit
Maschine Zeit is a new horror RPG currently being developed by David A. Hill Jr for publication by Machine Age Productions. David put the call out a few days ago for folks to playtest the character creation rules and, intrigued … Continue reading