Tag Archives: video games

Saints Row IV Cover Art

Saints Row IV is only a handful of months away and I can’t wait for you all to get your hands on it. Until then, though, check out the newly-released cover art for the standard and Commander-in-Chief editions of the … Continue reading

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I Want to Do More. I Want to Do Better.

I spent last week at the largest gathering of video game developers in the world: the Game Developers Conference in San Francisco, California. It was amazing. It was five intense days of lectures, networking, and learning. I met a wide … Continue reading

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Announcing SAINTS ROW IV

The higher-ups in the decision-making offices have officially made the announcement so I can now share it all with you. This is the title I’ve been working on since I joined the amazing team at Volition last summer: Saints Row … Continue reading

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I’m Speaking at GDC 2013

Ever since joining the video game industry, I’ve wanted to attend two events: E3 and the Game Developers Conference. This year, not only am I attending the latter but I’m speaking on a panel there! I’m crazy excited to hang … Continue reading

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This New Thing I’ll Be Doing

Most of the time since my last update has been spent giving birth to Streets of Bedlam (which is out in PDF this Wednesday!) but some of it was spent pursuing a new job. You may remember that I had … Continue reading

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The Dream Job

Last Friday, March 30th, I accepted an offer for the job of my dreams. This past Tuesday, April 3rd, I declined the position. Forgive me for not naming names, but this isn’t the studio’s story. This is mine. But, really, … Continue reading

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Hear Me on the Jennisodes

I recently sat down with Jenn from the Jennisodes to discuss my latest project, Streets of Bedlam, as well as future plans for the Little Fears Nightmare Edition line and a short rant on stories in video games. Jenn is … Continue reading

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Two Years of Awesome

I first wrote about Operation: Awesome back in June 2010 but I put the plan laid out in that post into practice much earlier. A lot of 2010 was focused on redefining myself, pushing myself, and changing my entire creative … Continue reading

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IGN Shortlists CONDUIT 2

I spent a lot of my summer last year down Chicago-way working with the good folks at High Voltage Software on their Wii-exclusive first-person shooter, CONDUIT 2. I had a lot of fun on the project and with the team … Continue reading

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What I’ve Been Doing

I’ve been pretty silent on here. Initially, I was busy putting the final touches on Among the Missing for Little Fears Nightmare Edition and then jumping right into the tenth anniversary edition of the original Little Fears (which will be … Continue reading

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